Introduction to Linux: In The Beginning…

Like all things in life, a beginning. As we have covered many technical and practical topics in Linux on this site over the past year or so, it occurred to us that perhaps we needed to pause and go back to the beginning. So that is exactly what we have done.

Announcing…
As most of you that are regular visitors to this site know, we not only write about Linux (opinions, tutorials and reviews) but we offer comprehensive training that can take anyone from a complete “Linux newbie” to someone who is prepared for their Linux Professional Institute Certification Exam as well as a career in the industry.

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Ubuntu Linux 13.10 Preview: Docking With Mir

Ubuntu continues to push the envelope and aggravate the community with each new release. In this newest version, there aren’t any “Unity” type changes to the UI, but one of the more controversial changes in recent memory is just about ready for prime time as they change the underlying Window Manager to “Mir”. Let’s take a quick look at that and some of the other changes from version 13.04 to 13.10.

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Ubuntu Linux: Changing From OpenJDK to Oracle JDK

Oracle, Oracle, Oracle… why oh why did you buy Sun just to kill off Java? Sigh… As much as we might like to punt completely when it comes to Java in general, a large number of corporations have server and applications that are built on it. In fact, as a language, I love Java and have been using it since the pre-release version was called “Oak”. Since we need to run “real” Java and not the incomplete attempt to include a re-engineered JVM to avoid the non-open source licensing Oracle Java, we need to talk about how to replace it on a system that is running OpenJDK. So let’s have a go at it below.

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HTML5 Mobile Game Development for Beginners

I’m sure many of you have some crazy or not so crazy video game ideas in your head. Most of these ideas don’t become real games because people think making games is something very complicated. It is, to be 100% honest with you, true up to a certain extent, but it’s not as hard as you think.

If you have basic knowledge of of HTML, CSS and JavaScript you have all you need to get started with simple game projects. There is an awesome Open Source HTML5 game development framework called LimeJS which allows you to create mobile games that work well on any HTML5 supporting device (desktop, phones, tabets, tvs..) and support touch screen from day one. Using LimeJS, if you get your hands a bit dirty with some coding for a couple of hours you can get closed to making that crazy game idea, a reality.

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